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        <title>The Long Library wiki</title>
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        <dc:date>2010-04-19T14:44:39-07:00</dc:date>
        <dc:creator>vision</dc:creator>
        <title>Ephemeral Diversion</title>
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        <description>An ephemeral diversion is a usually-passive part of a videogame that offers even the smallest amount of interactivity.

Examples

Credits

	* wp&gt;Katamari Damacy
	* Punch-Out!! (Wii - the player is able to use the cursor to ‘correct’ misspellings  and remove the names of the fighters)
	* wp&gt;Super Smash Brothers Melee</description>
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        <dc:date>2010-04-17T07:34:26-07:00</dc:date>
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        <title>Study Carrels</title>
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        <description>Section for information and resources not yet suited for archival

Game Philosophy Dilemmas

	“ Am I still playing Shenmue when I’m playing Space Harrier within Shenmue?”

	“ What’s a good term for ‘3D silhouettes’, such as the shadow-like creatures in Ico and SotC?”</description>
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        <dc:date>2010-04-14T23:31:13-07:00</dc:date>
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        <title>Flatwoods Monster</title>
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        <description>The Flatwoods Monster (aka Braxton County Monster, Green Monster or Phantom of Flatwoods) is a supposed extraterrestrial or cryptid reported to have briefly sojourned in the town of Flatwoods in Braxton County, West Virginia, USA on September 12, 1952. Various accounts described it as at least 10 feet tall, with a man-shaped body clad in a dark, pleated skirt. It was also reported to have bulging, non-human eyes within either a head or cowling shaped like an Ace of Spades, and short stubby arms …</description>
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        <title>largeimage:flat:soulcalibur4 - created</title>
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        <description>← Back to Flatwoods Monster</description>
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        <dc:date>2010-04-02T16:55:06-07:00</dc:date>
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        <title>Gashadokuro</title>
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        <description>In Japanese folklore, Gashadokuro are materializations of the ghosts of people who have starved to death. Appearing as a giant skeleton, they are comprised of bones collected from the starved dead.

They appear in a multitude of videogames.

Sightings</description>
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        <dc:date>2010-04-02T16:51:39-07:00</dc:date>
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        <title>Mothman</title>
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        <description>The Mothman is a cryptid reported to have appeared in West Virginia during the 1960s; described as a winged, man-sized creature with large reflective red eyes and large moth-like wings. The Mothman more recently resides in a handful of videogames, wherein he remains just as elusive.</description>
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        <dc:date>2010-04-02T16:50:37-07:00</dc:date>
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        <title>Nurikabe</title>
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        <description>The nurikabe, a spirit from Japanese folklore, manifests as a wall that impedes or misdirects those who travel at night. Able to extend itself indefinitely, it can only be bypassed if one knocks on a low part of the wall, causing it to disappear.</description>
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        <dc:date>2010-01-08T21:44:46-07:00</dc:date>
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        <title>Phasma vocabulum</title>
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        <description>A compendium of common cryptid cameos within videogames

Mythologies



American

	* Flatwoods Monster
	* Mothman

 Chinese

	* Jiang Shi

 Christian

	* Legion

 Himalayan

	* Yeti

 Japanese

	* Dogū
	* Gashadokuro
	* Haniwa
	* Nurikabe

 Rapa Nui</description>
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        <dc:date>2010-01-08T21:09:21-07:00</dc:date>
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        <title>Giant Running Boss</title>
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        <description>A giant running boss is just that—a huge boss that runs after, around, alongside or away from the player. Videogames (or the portion of those games) with a giant running boss tend to be on rails, keeping the player as close to the behemoth as possible during the battle or sequence.</description>
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        <dc:date>2010-01-08T21:03:55-07:00</dc:date>
        <dc:creator>vision</dc:creator>
        <title>Internal Conflict</title>
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        <description>An internal conflict, in this case, is a battle or stage of a videogame which takes place within the body of a living or otherwise animated being. This often involves the protagonist being shrunk by some means in order to traverse the bowels of either a burdened or burdensome beast.</description>
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        <dc:date>2010-01-08T20:59:17-07:00</dc:date>
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        <title>Demolition Interlude</title>
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        <description>A demolition interlude is an interim bonus stage or minigame involving the (often timed) destruction of inanimate objects, found in fighting and beat ‘em up videogames. Examples commonly include breaking, target practice, or destruction of a large, stationary object.</description>
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        <dc:date>2010-01-08T19:14:26-07:00</dc:date>
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        <title>Dogū</title>
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        <description>Sightings

	* wp&gt;Chelnov
	* Darkstalkers / Vampire / Vampire Saviour series (Huitzil/Phobos)
	* Doguu Senki: Haou
	* wp&gt;Dynamite Headdy
	* Megami Tensei series (Arahabaki)
	* wp&gt;StarTropics

See Also

	* Haniwa</description>
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